World composition/Level streaming stutter on load

I found that when you enable the World Composition import height map, only these options, each sub-level has 256 components, then 16 sub-levels will have 4096 components, which seriously consumes performance, I do not know how to solve this problem, Each level should have 16 components,But the import can’t modify the size of the component, and the big component leads to more triangles, which is not good for LOD.