World Atmospheric System ft. Seasons, Tempuratures, and Weather

Thanks!

I want to make sure I mention that this is made for large world games in mind so it will work for large worlds! It should also work in small scenes. For open worlds, you’re going to place this in your persistent level when level streaming. Set Post processing effect to unbound. Then set default values on the controller.

UPDATE:

Finishing up the temperature system today. Right now light rain and heavy rain works.
Got an idea from the Solus video to make the temperatures a lot better. I’m going to be studying his work so I can learn how to put together a large skydome system that would include overhead clouds and customizable night sky.