Anyone else working with large maps? I’m just starting to put my world machine height maps in, not my time but first large map.
Here’s where I’m at ://agentfx.blogspot/2015/05/new-land-updates.html
I have an 8kx8k map. Do I break it up into 4, 4kx4k maps so I can work with 4 levels instead of 1 big one?
Is there a way to hide parts of the terrain if its one big landscape object?
I think the Move Level tool is it https://docs.unrealengine/latest/INT/Engine/Landscape/Editing/ManageMode/
Anyone have experience with it? Use it in their workflow? I’ll start experimenting but any advice would be helpful.