I am trying to set up what I think would be called a dynamic image in a widget. Basically, I have a menu where the icons of all the characters in the game are displayed. When you click on one, I want to pull up the info page for that character, which is being fed by a data table. I have the text parts of it working fine. However, I cannot seem to get the Image to work. I’ve tried many different ways to do this.
Do you guys have any advice for this? I can’t seem to figure out how to manipulate the Image asset in UMG during runtime.