hey everyone! UE4 newbie here!
I’m trying to build my first blueprint (trying to make a flattened 3d int array for a sort of random dungeon generator) so I started with this video as my reference Blueprint Generating Procedural Rooms | Live Training | Unreal Engine - YouTube and I managed to do this
which got me a nice cube made out of cubes
so if anyone could point me to any examples or just throw any advice I would greatly apreciate it!