I have successfully created a system where I can “pickup” and “drop” items around my game. It works fantastically in the editor, but when I package my project and try to detach the item, it does not work. It will successfully pick up the item and checkmark “is holding” but when I try to drop the item, it will stay attached but will successfully unchech “is holding” I also have another system where anytime one of these objects touches a window, it will destroy itself and make a noise, but it wont work at all in the packaged project. Does anybody know what is happening? I tried looking and adding delays but wouldn’t help me. I am also still relatively
new.