Work for introduce real people in real time (Unreal Studio 4.19.2):
And here you can see the “real people”:
https://www.youtube.com/watch?v=TJHhJnAgrcE&feature=youtu.be
Sorry, how to insert youtube videos??
Work for introduce real people in real time (Unreal Studio 4.19.2):
And here you can see the “real people”:
https://www.youtube.com/watch?v=TJHhJnAgrcE&feature=youtu.be
Sorry, how to insert youtube videos??
That is very impressive work! Wondering if you could answer some questions?
Was this a Max/Vray project? If not, what platform did you use? What was the total polygon count for the scene? There seems to be an enormous number of objects!
What was the final size of your .exe file?
Did you set up LODs? I didn’t pick up on any obvious mesh changes.
What is the FPS you’re getting for the desktop experience?
Did you create a separate VR version? If so, was it the same file or did you create a separate file with lower quality meshes/materials/etc?
Reflections look very nice. How reliant were you on SSR?
The live person integration is fantastic. Can you share some info as to how that was accomplished?
Thank you landrvr1, I’ll try to answer. Sorry for my English:
Was this a Max/Vray project?
What was the total polygon count for the scene?
What was the final size of your .exe file?
Did you set up LODs?
What is the FPS you’re getting for the desktop experience?
Did you create a separate VR version?
Reflections look very nice. How reliant were you on SSR?
The live person integration is fantastic. Can you share some info as to how that was accomplished?
Just wanted to circle back here and say thank you for the responses. Again, great work!