Also just realized that:
r.Raytracing.GlobalIllumination.ScreenPercentage defaults to 50 (50% of screen),
setting this to 100 also helps with noise, but impacts performance obviously.
Also just realized that:
r.Raytracing.GlobalIllumination.ScreenPercentage defaults to 50 (50% of screen),
setting this to 100 also helps with noise, but impacts performance obviously.