You can just make a socket at the head bone for the glasses in the editor and attach it to the head in blueprint using “attach component to component” node at the socket you made, if the prop doesn’t need to bend, it doesn’t need masterpose or even rigging for example: glasses, gun holster at the leg, armor plate that covers only the top part of the chest or even a belt, all of this can be just attached through blueprints as it doesn’t need to bend.
1 Like