hello
im designing a city that i would like to make in unreal engine 4, and i have everything i need to get started, im just not exactly sure how to go about creating the roads i want while also respecting the size i have planned. see, i already have my roads mapped out:
i just dont know how to start sculpting around this plan. the draft model i was coming up with in sketchup was easy because of the way i can essentially overlay the roads on top and then just model around them:
is there a method i can use within unreal to kind of do something like this? or can someone enlighten me on a better way to accomplish what i want? (im extremely new to all of unreal so if this has been answered somewhere else then i apologize)