WORKAROUND FOUND: Trace for objects broken 4.23

Hello,

After upgrading my project to 4.23, trace functions do not return any hit results meaning the return value of “MultiSphereTraceForObjects” is always false. The blueprint nodes have not been modified from the previous engine version. I checked the project collision settings and nothing seems to be out of order.

EDIT: After some lurking, I found a thread with the same issue and temp fix. [4.22] "SphereTraceForObjects" node is not working anymore - World Creation - Unreal Engine Forums

Adding a small float offset to the trace end location seems to fix the problem.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks