Hey everyone! We just checked in initial support for creating your own UE4 plugins for live streaming. The system is designed to make it easy to stream games online, and even to stream your Unreal Editor sessions (e.g. live tutorials), without having to set anything up. This is still a work in progress but we’re hoping to have an initial working implementation available in the upcoming 4.3 release.
You can see the details in my GitHub commit message (master branch.)
Another awesome thing – we are working with Twitch.tv to create a built-in plugin for their service, so you’ll be able to stream your game to Twitch right out of the box. We’re still sorting out some legal stuff, but I’m hoping to get a preview version of our Twitch plugin committed later this week.
It would be great to hear from you guys about what features are important to you when it comes to live streaming! I’m planning to be on the weekly live stream next week (4/3) to answer questions also.