Here is a project that I have been working on. This was on older arch-viz project that I did. Originally still rendered with Maxwell Render. And a fly around rendered with Cycles.
I am using it as a learning tool for Unreal Engine. Lots of things to fine tune and work on. The animation needs refined. Some parts move way to fast. And it is a bit drawn out at the moment.
I need to eliminate a lot of landscape and figure out how to incorporate a 360 background to save resources. Play back is a bit clunky on my GTX 970.
The interactive playback at the end of the cinematic moves way too fast.