Hello everyone, just wanted to present the start of an environment project that I’m currently working on. I still yet to do the blockout, however, I wanted to do an art direction. So here is a sneak peak of some props I created. Final touch ups and compositing done in Substance Designer. In addition I will be working on another project along with this one. Let me know what y’all think. I will be happy to answer any questions!
Sorry to revive this topic, started working on a blockout for a 20th Century farm. So far I’ve created the terrain in World Creator, now I just need to create some materials. I also want to use megascans so the project won’t take an infinity to complete. Feel free to give feedback or suggestions.
This is phenomenal. Looking at this project reminds me of things that I’ve seen in my childhood. I’m very excited to see how your project continues to develop. Are you planning on having it showcased through still renders or will there be animations?
Thank you! Yes, hopefully I can get some still renders and animation I don’t want to scope the project to much. Right now working on the blockout some more and adding some props.
Update: So far I’ve finished my main prop models with some RVT landscaping blend. Still have a lot of work to do for shaders and setting up materials (mainly be using megascans). I revised my steps on the blockout and did some tweaking. Here are some prop renders more on my artstation.
Starting the country house, so stay tuned…
Really enjoying the “western” look in these pictures. All that’s missing is the tumbleweed :') Can’t wait to see the farmhouse - happy developing until then!
Update: Finally finished the house and some fences. Decided to breakup the terrain into modular mountains for the background created in World Creator. Now I just have to import some things in Ue5. Progress is slow, but I’ll eventuality get this environment finished.
Update: Started working on basic objects and placing composition to start off with. Still have a long way to go. Next I plan on adding foilage and render the mountains.
Finally finished the house after months of studying different methods to achieve results. Gotta say, the house I think turned out nice as well the props. Just need to import in UE5 and I’ll be nearly done.
Update: Started the main parts of the environment using large props and simple props for proportions and how the landscape will look. For the sky I’m using Ultra Dynamic Sky plugin, fences and roads SplineToolPro. Now just have foliage and extra landscape props for more detail. Almost got it done can’t wait to finish lighting.
Update: More progress on environment, trying to get the roads to look right they still need adjusting for the hundredth time. Been having a time with them. Also added some more components to the landscape. I also plan on adding clouds to the Rocky
Mountains.
So I finished my western environment! I’m really happy with final result. I wanted to go for a more majestic look and harmony. Please visit my artstation account for some sort vids that I put together. Now on to the next project! More on my artstation account: atomicarmy.artstation.com
Just wanted to pop back in and say this turned out beautifully. Absolutely obsessed with the use of color and overall “vibe” of the environment. Genuinely beautiful!
Thank you Panda! I’m glad you like the colors I was trying to get that silhouette look. Also, I was meaning to ask you. Do you know any tips on how to get more likes on artstation or any attention on discord? I
Personally, don’t have any tips for those. Not really my area of expertise but I’m sure there are much more knowledgeable people on the forums than me. A thread asking for advice usually gets a few responses if that is something you’re willing to do