Incredibuild may struggle with remote connections and builds may end up slower with it enabled. Unreal Build Tool and the Unreal Shader Compiler are capable of performing parallel builds using all the cores in your machine so we recommend you disable Incredibuild/XGE.
Disabling XGE code compilation
Edit (or create) Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml to reflect the following -
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<BuildConfiguration>
<bAllowXGE>false</bAllowXGE>
</BuildConfiguration>
</Configuration>
Disabling XGE shader compilation:
Edit Engine\Config\ConsoleVariables.ini and add the following line
r.XGEShaderCompile = 0
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