work flow for creating an animated TV series in Maya and Unreal .

Hello Guys ,

We want to create an IP ( tv series ) in Unreal and maya .
we are looking for to create all the assets and animation in maya and render and post processing in Unreal .
any of your expert opinions about the best possible work flow would be highly appreciated . and any of you can help us in creating tools to automate the files transfer from Maya to unreal and to set up for rendering and post processing would be great .

Please reach me on or my skype ID : abdulsamkk1 or reply to this post .

Looking forward to hear your valuable thoughts guys .

Best .
Sameer .