Same problem with 4.18 on Mac Pro (2013) High Sierra (Metal 2). This is totally screwed up. I have to download another 4-5 GB on my 3mbs connection in order to get older SW to run newer engine. Explain why this is…
I stopped developing for Mac in earnest. If I get to those builds, fine, otherwise…
Idk what Apple is doing, maybe it’s their iCar, distracting them from… everything else.
No more Apple hardware for this dev, no 'puters, phones, nor devices… well, maybe iPads are ok.
But, yeh. Epic can only do so much. I think this is Apple. My sense from interacting with them is, they don’t have direction anymore for this stuff - other than to lock it down as much they can - but nothing really it seems - other than their Metal thing - which they aren’t making dev practical.