Hi guys,
i’m working in Woodcutting system, but i would like to do it more realistic as possible. Actually i know some methods like:
-
activate physic hitting tree, then it will fall down;
-
hitting the tree, it will change the mesh in a double mesh (roots and trunk with branches, leaves, etc); then the upper section will fall down.
And i have a question now, who know other methods, better and more realistic then these two solutons?
thank you.