Hello everyone, just wondering if I could get some help on what the issue may be.
When I stop pressing forward my player keeps running for a few seconds after but doesn’t move only plays the animation.
You probably have a delay somewhere in your code setting the variable. Send references to whatever variable you use to play the running animation
I was thinking, I set my interpolation to 1.0 on my blendspace for speed, could that be causing it?
No idea. I don’t think so but I don’t have enough experience. Pray Unreal Enterprise finds you
@Odinzai In order to help you I would need to see your blueprint setup.
This sounds like a problem with your transition in your anim blueprint.
It could be. Try and set it higher. I use 5.0 for the value. Try it at 10.0 and see what happens.
I never set interpolation on speed or direction, but instead on the overall interpolation for the entire blendspace. It is called Sample Interpolation.