Wont pack in ue4

My Project wont package when i try it gives me errors here’s the log

LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.396455
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MeshEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin Firebase
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogStreaming: Display: Took  0.167s to configure plugins.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.0.2h
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.21-CL-4753647
LogInit: Engine Version: 4.21.2-4753647+++UE4+Release-4.21
LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
LogInit: Net CL: 4541578
LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, GPU: Intel(R) UHD Graphics 630
LogInit: Compiled (64-bit): Jan 19 2019 02:07:31
LogInit: Compiled with Visual C++: 19.13.26129.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.21
LogInit: Command Line:  -EpicPortal -epicusername=MBIGCAT -epicuserid=2f79a2f685924a1a9188bbb982059630 -epiclocale=en-US
LogInit: Base Directory: C:/Users/Student/Documents/UE_4.21/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 22
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogStreaming: Display: Took  0.000s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[r.VSync:0]]
LogConfig: Setting CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
LogConfig: Setting CVar [[r.MobileHDR:1]]
LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
LogConfig: Setting CVar [[r.MobileMSAA:1]]
LogConfig: Setting CVar [[r.Mobile.UseLegacyShadingModel:0]]
LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]]
LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]]
LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
LogConfig: Setting CVar [[r.TextureStreaming:1]]
LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
LogConfig: Setting CVar [[r.ForwardShading:0]]
LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
LogConfig: Setting CVar [[r.CustomDepth:1]]
LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
LogConfig: Setting CVar [[r.DOF.Algorithm:1]]
LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
LogConfig: Setting CVar [[r.UsePreExposure:0]]
LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]]
LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]]
LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
LogConfig: Setting CVar [[r.StencilForLODDither:0]]
LogConfig: Setting CVar [[r.EarlyZPass:3]]
LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
LogConfig: Setting CVar [[r.DBuffer:1]]
LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]]
LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]]
LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
LogConfig: Setting CVar [[r.GBufferFormat:1]]
LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
LogConfig: Setting CVar [[vr.InstancedStereo:0]]
LogConfig: Setting CVar [[vr.MultiView:0]]
LogConfig: Setting CVar [[vr.MobileMultiView:0]]
LogConfig: Setting CVar [[vr.MobileMultiView.Direct:0]]
LogConfig: Setting CVar [[vr.MonoscopicFarField:0]]
LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]]
LogConfig: Setting CVar [[vr.ODSCapture:0]]
LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
LogConfig: Setting CVar [[r.SupportMaterialLayers:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogHAL: Display: Platform has ~ 12 GB [12745781248 / 17179869184 / 12], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
LogInit: Going up to parent DeviceProfile []
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
LogConfig: Setting CVar [[r.ViewDistanceScale:0.6]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:2]]
LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:3]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.7]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
LogConfig: Setting CVar [[r.VolumetricFog:0]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]]
LogConfig: Setting CVar [[r.LensFlareQuality:0]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
LogConfig: Setting CVar [[r.BloomQuality:4]]
LogConfig: Setting CVar [[r.FastBlurThreshold:2]]
LogConfig: Setting CVar [[r.Upscale.Quality:2]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
LogConfig: Setting CVar [[r.LightShaftQuality:0]]
LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:2]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3                 ; low number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0    ; no foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0    ; no foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006   ; required because low gathering and no scattering and not looking great at 1080p]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006   ; required because low gathering and no scattering and not looking great at 1080p]]
LogConfig: Applying CVar settings from Section [TextureQuality@1] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:1]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:2]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:600]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]]
LogConfig: Setting CVar [[r.RefractionQuality:0]]
LogConfig: Setting CVar [[r.SSR.Quality:0]]
LogConfig: Setting CVar [[r.SceneColorFormat:3]]
LogConfig: Setting CVar [[r.DetailMode:1]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
LogConfig: Setting CVar [[r.SSS.Scale:0.75]]
LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
LogConfig: Setting CVar [[r.SSS.Quality:0]]
LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.25]]
LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:0.4]]
LogConfig: Setting CVar [[grass.DensityScale:0.4]]
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Config/Windows/Engine.ini]
LogInit: Computer: DESKTOP-RHEKLUB
LogInit: User: Student
LogInit: CPU Page size=4096, Cores=6
LogInit: High frequency timer resolution =3.117189 MHz
LogMemory: Memory total: Physical=11.9GB (12GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 103.33 MB used, 103.33 MB peak
LogMemory: Process Virtual Memory: 86.07 MB used, 86.07 MB peak
LogMemory: Physical Memory: 5807.63 MB used,  6347.70 MB free, 12155.32 MB total
LogMemory: Virtual Memory: 4660.23 MB used,  134213064.00 MB free, 134217728.00 MB total
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
LogStreaming: Display: Took  0.279s to InitEngineTextLocalization.
LogInit: Setting process to per monitor DPI aware
LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
LogHMD: Failed to initialize OpenVR with code 110
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI:    0. 'Intel(R) UHD Graphics 630' (Feature Level 11_0)
LogD3D11RHI:       128/0/6077 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x8086
LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI:       0/0/6077 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI:     GPU DeviceId: 0x3e92 (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows:    0. 'Intel(R) UHD Graphics 630' (P:1 D:1)
LogWindows:    1. 'Intel(R) UHD Graphics 630' (P:0 D:1)
LogWindows:    2. 'Intel(R) UHD Graphics 630' (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:3 
LogD3D11RHI:     Adapter Name: Intel(R) UHD Graphics 630
LogD3D11RHI:   Driver Version: 24.20.100.6287 (internal:24.20.100.6287, unified:24.20.100.6287)
LogD3D11RHI:      Driver Date: 8-15-2018
LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
LogD3D11RHI: [IntelMetricsDiscovery] Started
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 12.000048 (Debug: 2 0)
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTemp: Display: Loaded TP LuminTargetPlatform
LogTemp: Display: Loaded TP LuminTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../Unreal Projects/FPSchallenge/Intermediate/Shaders/WorkingDirectory/14956/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Student/AppData/Local/Temp/UnrealShaderWorkingDir/CCABA72744AAFA23F0169F93F486BACD/'.
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.05s 71MB C:/Users/Student/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Student/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../Unreal Projects/FPSchallenge/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../Unreal Projects/FPSchallenge/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
LogDerivedDataCache: Using Local data cache path C:/Users/Student/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using FreeType 2.6.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0302 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogNetVersion: FPSchallenge 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 3528508279)
LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.088156 seconds
LogUObjectArray: 39775 objects as part of root set at end of initial load.
LogUObjectAllocator: 6914656 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine...
LogHMD: Failed to initialize OpenVR with code 110
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using 'ASUS VH238 (Intel(R) Display Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogDerivedDataCache: Saved boot cache 0.12s 71MB C:/Users/Student/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
LogFileCache: Scanning file cache for directory 'C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Content/' took 0.02s
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 1
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
SourceControl: Source control is disabled
Cmd: MAP LOAD FILE="../../../../Unreal Projects/FPSchallenge/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAIModule: Creating AISystem for world FirstPersonExampleMap
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.201ms to complete.
LogFileHelpers: Loading map 'FirstPersonExampleMap' took 2.992
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogCollectionManager: Loaded 0 collections in 0.001560 seconds
LogFileCache: Scanning file cache for directory 'C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Saved/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Content/Developers/Student/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'C:/Users/Student/Documents/Unreal Projects/FPSchallenge/Content/Collections/' took 0.00s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0066 seconds. Added 2651 classes and 620 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
LogSlate: Took 0.000675 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000478 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.019932 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogRenderer: Reallocating scene render targets to support 1208x576 Format 9 NumSamples 1 (Frame:1).
LogSlate: Took 0.020771 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: Window 'Tutorials' being destroyed
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 12.62 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogContentStreaming: Texture pool size now 600 MB
LogAssetRegistry: Asset discovery search completed in 9.4298 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000039 seconds (updated 0 objects)
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.FPSchallenge
LogTemp: CWD: C:\Users\Student\Documents\UE_4.21\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Users\Student\Documents\UE_4.21
LogTemp: Env CWD: C:\Users\Student\Documents\UE_4.21\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = DESKTOP-RHEKLUB/C/Users/Student/Documents/UE_4.21/Engine/Binaries --- GameBranchPath = DESKTOP-RHEKLUB/C/Users/Student/Documents/UE_4.21/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\Student\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogSlate: Took 0.000380 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogSlate: Window 'Project Settings' being destroyed
LogSlate: Window 'Project Settings' being destroyed
LogSlate: FSceneViewport::OnFocusLost() reason 2
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/Student/Documents/Unreal Projects/FPSchallenge/FPSchallenge.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Student/Documents/Unreal Projects/FPSchallenge/FPSchallenge.uproject" -cook -stage -archive -archivedirectory=C:/Users/St
udent/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\Student\Documents\Unreal Projects\FPSchallenge\FPSchallenge.uproject
UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\Student\Documents\Unreal Projects\FPSchallenge\FPSchallenge.uproject
UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Users\Student\Documents\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.04.04-18.27.08.txt
UATHelper: Packaging (Windows (64-bit)): Running: C:\Users\Student\Documents\UE_4.21\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\Student\Documents\Unreal Projects\FPSchallenge\FPSchallenge.uproject" -run=Cook  -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=C:\Users\Student\Documents\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2
019.04.04-18.27.08.txt -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
UATHelper: Packaging (Windows (64-bit)):   LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Running engine for game: FPSchallenge
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall5)
UATHelper: Packaging (Windows (64-bit)):   LogStreaming: Display: Took  0.069s to configure plugins.
UATHelper: Packaging (Windows (64-bit)):   LogStreaming: Display: Took  0.001s to delete old logs.
UATHelper: Packaging (Windows (64-bit)):   LogHAL: Display: Platform has ~ 12 GB [12745781248 / 17179869184 / 12], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Packaging (Windows (64-bit)):   LogStreaming: Display: Took  0.536s to InitEngineTextLocalization.
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP HTML5TargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LuminTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LuminTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Student/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (7.444 sec). This should never happen. Something is wrong with the timer delegate!
LogSlate: FSceneViewport::OnFocusLost() reason 0
UATHelper: Packaging (Windows (64-bit)):   LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Creating asset registry
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Discovering localized assets
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked content cleared for platform WindowsNoEditor
LogTemp: Repeating last play command: Selected Viewport
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPers
onExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap'
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: FirstPersonExampleMap (Apr 4, 2019, 2:27:16 PM)
LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
LogPlayLevel: PIE: StaticDuplicateObject took: (0.025214s)
LogAIModule: Creating AISystem for world FirstPersonExampleMap
LogPlayLevel: PIE: World Init took: (0.000573s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap to /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (0.026018s)
LogInit: XAudio2 using 'ASUS VH238 (Intel(R) Display Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogLoad: Game class is 'FirstPersonGameMode_C'
LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2019.04.04-18.27.16
LogWorld: Bringing up level for play took: 0.002754
LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
PIE: Play in editor start time for /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap 0.28
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPerso
nExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap'
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Sandbox cleanup took 3.022 seconds for platforms WindowsNoEditor  iterative false
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 0 Packages Remain 569 Total 569
LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=-6855.596 Y=-448.009 Z=2056.607] for [FirstPersonProjectile_C]
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 50 Packages Remain 568 Total 618
LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=-6898.674 Y=-371.436 Z=2058.950] for [FirstPersonProjectile_C]
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 100 Packages Remain 567 Total 667
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 150 Packages Remain 566 Total 716
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 198 Packages Remain 565 Total 763
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UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 201 Packages Remain 563 Total 764
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 202 Packages Remain 562 Total 764
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 203 Packages Remain 561 Total 764
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 205 Packages Remain 560 Total 765
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 559 Total 765
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UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 544 Total 750
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UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 539 Total 745
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UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 537 Total 743
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 536 Total 742
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 535 Total 741
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 534 Total 740
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 533 Total 739
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 532 Total 738
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 531 Total 737
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 530 Total 736
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UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 528 Total 734
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 527 Total 733
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 526 Total 732
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 525 Total 731
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 524 Total 730
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UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 522 Total 728
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 521 Total 727
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 520 Total 726
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UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 518 Total 724
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 517 Total 723
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 516 Total 722
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 515 Total 721
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 514 Total 720
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 513 Total 719
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 512 Total 718
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 511 Total 717
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 510 Total 716
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 509 Total 715
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 508 Total 714
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 507 Total 713
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 506 Total 712
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 505 Total 711
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 504 Total 710
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 503 Total 709
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 502 Total 708
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 501 Total 707
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 500 Total 706
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 499 Total 705
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 498 Total 704
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 497 Total 703
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 496 Total 702
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 495 Total 701
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 494 Total 700
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 493 Total 699
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 492 Total 698
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 491 Total 697
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 490 Total 696
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 489 Total 695
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 488 Total 694
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 487 Total 693
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 486 Total 692
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UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 484 Total 690
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 483 Total 689
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 482 Total 688
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 481 Total 687
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 480 Total 686
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 479 Total 685
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 478 Total 684
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 477 Total 683
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 476 Total 682
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 475 Total 681
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 474 Total 680
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 473 Total 679
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 472 Total 678
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 471 Total 677
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 470 Total 676
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 469 Total 675
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 468 Total 674
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 467 Total 673
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 466 Total 672
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 465 Total 671
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 464 Total 670
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 463 Total 669
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 462 Total 668
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 461 Total 667
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 460 Total 666
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 459 Total 665
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 458 Total 664
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 457 Total 663
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 456 Total 662
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 455 Total 661
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 454 Total 660
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 453 Total 659
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 452 Total 658
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 451 Total 657
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 450 Total 656
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 449 Total 655
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 448 Total 654
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 447 Total 653
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 446 Total 652
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 445 Total 651
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 444 Total 650
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 443 Total 649
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 442 Total 648
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 441 Total 647
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 440 Total 646
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 439 Total 645
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 438 Total 644
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 437 Total 643
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 436 Total 642
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 435 Total 641
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 434 Total 640
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 433 Total 639
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 432 Total 638
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 431 Total 637
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 430 Total 636
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 429 Total 635
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 428 Total 634
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 427 Total 633
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 426 Total 632
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 425 Total 631
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 424 Total 630
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 206 Packages Remain 423 Total 629
LogScript: Warning: Accessed None trying to read property K2Node_DynamicCast_AsQ_token_Physical
    FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_0
    Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0D53
PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property K2Node_DynamicCast_AsQ_token_Physical". Blueprint:  FirstPersonCharacter Function:  Execute Ubergraph First Person Character Graph:  EventGraph Node:  DestroyActor
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 220 Packages Remain 422 Total 642
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 225 Packages Remain 421 Total 646
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 234 Packages Remain 427 Total 661
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst': Can't find file '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_Eye
Refractive_Inst'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Grey
stone.uasset.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset': Can't find file for asset '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragon
lord_EyeRefractive_Inst' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset.
PackagingResults: Warning: Can't find file '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst'
PackagingResults: Warning: Failed to load '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst': Can't find file '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst'
PackagingResults: Warning: Can't find file for asset '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset': Can't find file for asset '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst' while loading ../..
/../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst'
PackagingResults: Warning: Can't find file '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst': Can't find file '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_Eye
Refractive_Inst'
PackagingResults: Warning: Failed to load '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst': Can't find file '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Grey
stone.uasset.
PackagingResults: Warning: Can't find file for asset '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset': Can't find file for asset '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragon
lord_EyeRefractive_Inst' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset': Can't find file for asset '/Game/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Skins/Dragonlord/Materials/M_Greystone_Dragonlord_EyeRefractive_Inst' while loading ../..
/../../Unreal Projects/FPSchallenge/Content/ExampleContent/ParagonGreystone/Characters/Heroes/Greystone/Meshes/Greystone.uasset.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonstrati
onMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand'
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap
.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonstratio
nMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/
DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Dem
onstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonst
rationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonstr
ationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonstr
ationMap.umap.
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps
/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/De
monstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/D
emonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonstratio
nMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/
DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Dem
onstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonst
rationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonstr
ationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonstr
ationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps
/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/De
monstrationMap.umap.
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/D
emonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/Demonstrati
onMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap
.umap.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Sand' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/Maps/DemonstrationMap.umap.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/Water/Materials/CartoonWater'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Water/Materials/CartoonWater': Can't find file '/Game/AdvancedCelShader/Water/Materials/CartoonWater'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/Water/Materials/CartoonWater' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset': Can't find file for asset '/Game/AdvancedCelShader/Water/Materials/CartoonWater' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/S
M_WaterPlane.uasset.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/Water/Materials/CartoonWater'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Water/Materials/CartoonWater': Can't find file '/Game/AdvancedCelShader/Water/Materials/CartoonWater'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/Water/Materials/CartoonWater' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/Water/Materials/CartoonWater'
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset': Can't find file for asset '/Game/AdvancedCelShader/Water/Materials/CartoonWater' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/Water/Materials/CartoonWater'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Water/Materials/CartoonWater': Can't find file '/Game/AdvancedCelShader/Water/Materials/CartoonWater'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Water/Materials/CartoonWater': Can't find file '/Game/AdvancedCelShader/Water/Materials/CartoonWater'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/Water/Materials/CartoonWater' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset': Can't find file for asset '/Game/AdvancedCelShader/Water/Materials/CartoonWater' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/S
M_WaterPlane.uasset.
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/Water/Materials/CartoonWater' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset.
PackagingResults: Warning: Failed to load '../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset': Can't find file for asset '/Game/AdvancedCelShader/Water/Materials/CartoonWater' while loading ../../../../Unreal Projects/FPSchallenge/Content/ExampleContent/StaticMeshes/SM_WaterPlane.uasset.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape': Can't find file for asset '/Game/AdvancedCelShader/Landscape/Materials/MAT_Landscape' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderHeroComic' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderNewsprint' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderOldSchoolAdventure' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderAnime' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_Radioactive' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderChalkOnBlackboard' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading NULL.
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderColouredPencil' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga': Can't find file '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga'
PackagingResults: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading NULL.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
PackagingResults: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga': Can't find file for asset '/Game/AdvancedCelShader/CelShader/Presets/CelShaderDirtyManga' while loading NULL.
PackagingResults: Warning: Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogUObjectGlobals: Warning: Failed to load '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic': Can't find file '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic'
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Warning: Can't find file for asset '/Game/AdvancedCelShader/CelShader/PresetsV2/CelShaderV2_CleanComic' while loading NULL (post truncated)