I have been trying for weeks to get this to cook correctly. I have a mod that has the Primalgamedata and level AND the testgamemode. I set the level to use the primalgamedata and i have edited to primal game data to use the files i have in my mod.i have folders in my mod that aren;t being cooked. The level, gamemode and primalgamedata are all cooking but just not the folders. Please help guys:Linux no editor
Windows no editorcooking in unrealIf they’re not being cooked, they’re not being referenced. You’ve missed a link somewhere.
Firstly, ignore warnings when cooking, they’re useless to us, you only need to worry about errors.
Second, what are you doing? What are you modifying? This will allow someone/us to point you in the right direction to what you may be missing as a reference/link.
-WM
EDIT: Don’t create multiple threads. Bumping a thread is fine after a couple of days or something, but multiple threads about the same thing will give yourself a negative view from others and they’ll be less likely to help.
I am making almost all the dinos tameable/rideable. I thought i referenced everything, but i will go back in and check it out. If you wouldn’t mind to help me know exactly what to referance. Thanks.
Easiest way to check is right click each file and check the reference viewer, as long as each file is connected to the primal game data in your mod folder, it’ll cook.
Otherwise double check that your level file did in fact save the primal game data override. Also be sure that when cooking you’re specifying the name of your level file as the map as you have explicitly named it in your mod folder.
-WM
Thanks bro, really apreciated it
Any chance you could help me out and explain how to put new dinos into the primal gamedata???
Check JasonFJ thread on creating new dinos.
i think i got it. Just referanced the min the spawners. Thanks bro