I am working on a widget but I need to make these variables public but some reason whenever I click the eye icon, nothing happens and I can’t figure out why?
Make sure those variables aren’t originating from a parent blueprint. If they are, you have to set them as public there.
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I meant “inheriting” from a parent blueprint. Still learning.
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they are public by default. down on the details panel there’s a dropdown to switch between private and public. there’s also a checkbox to make it instance editable which I believe is equal to c++'s “EditAnywhere” which shows it on the editor panel
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