Wondering if there is a way to switch between character third person to first person with overlap

Hi I am wondering if anyone knows a way to switch from a character third person view to first person view using overlap? I tried to use set view target with blend , but it wont accept it with new view because cameras on a player are component objects and not actors. thanx

Yes it’s possible to do it without using Set View Target with Blend as that only works on Camera actors and not components as you mentioned. Assuming you have two camera components on your character like the example below, simply deactivate the current camera then activate the desired camera to switch:

Hey buddy,

I would be more inclined towards the method of just reducing the camera boom arm length this way you only need a single camera. Depends really on how your third person camera is implemented, this method would also allow you to mimic set view target with bends smooth transition by using a time line.