Description:
The Overmap Plugin provides a complete world-map navigation system for Unreal Engine. It lets players move between zones and stages (anchors) using mouse, keyboard, or gamepad, with full Blueprint support for UI and visual feedback.
Navigate through stages and switch zones via enhanced input actions (axis or discrete keys).
Supports mouse click selection, controller focus, and unlock-based progression.
Includes Blueprint events for selection, deselection, click-blocked feedback, and level entry.
Fully modular: designers can implement custom visuals (e.g., glow, outlines, or widgets) using events like BP_OnAnchorSelected, BP_OnAnchorDeselected, and BP_OnEnterLevelRequested.
Integrates cleanly with OvermapAnchorActorBase actors defining zone, stage, and level targets.
Ideal for campaign maps, level selectors, or world-progression UIs that need unified input handling and visual feedback.
Check out the quickstart guid here: https://youtu.be/mjrZhxS5U2U