Wolf Den Entertainment - Blueprint Grid Toolkit

Blueprint Grid Toolkit is a powerful and lightweight plugin that brings true 2D array (grid) support to Blueprints — without needing any C++ knowledge. Designed for performance, flexibility, and clarity, it lets you build and manipulate grid-based data structures directly within your Unreal projects.

Features

  • Native 2D Grid Support in Blueprints — no nested arrays or workarounds

  • Multiple Grid Types: Boolean, Integer, Float, Vector, Transform, Actor

  • Fully Blueprint-Accessible: Set, get, iterate, and reset any grid at runtime

  • Inline Editor Preview: View and debug grid data directly in the Details panel

  • Flexible Grid Dimensions: Customize rows and columns for any use case

  • Loop Helpers: Built-in functions for row, column, and cell iteration

  • Extendable via C++ for advanced logic or custom data types

Use Cases

  • Tilemaps and level layouts

  • Fog of war and AI navigation grids

  • Inventory and equipment systems

  • Puzzle mechanics and interaction matrices

  • Simulation and data tracking

Developer Friendly

This toolkit is built with designers and programmers in mind — whether you're prototyping quickly in Blueprints or building robust systems in C++. All core features are accessible via Blueprints, and runtime debugging is made easy with structured string outputs.

Supported Engine Versions

  • 5.3 – 5.6

  • Tested cleanly on 5.3.2, 5.4.4, 5.5.4, and 5.6.0

  • Compatible with both Blueprint and C++ projects

Includes

  • Runtime module with all grid types

  • Editor module with inline grid viewers

  • Clean, commented C++ codebase

  • Example usage via Blueprint functions

https://www.fab.com/listings/35412519-3b0b-4b2b-a005-57565717465f