Having difficulty opening an external HTTP URI to stream content into a MediaPlayer instance. This is supposedly supported from reading the documentation, however my MediaPlayer always seems to prepend the project’s Content directory (or the Engine location, when debugging) to any URI that I pass. In all of these examples, the video I’m attempting to open is
When I enter the URI into the media player properties, the location changes as soon as I focus away from the property, like so:
I’ve also tried to explicitly set the URL using a Blueprint:
In this case, I can see from the log that the folder still gets prepended to the URL (from the Output Log):
I’ve tried debugging various parts of the underlying C++ code, but I’m not sure what is adding this directory, or how to prevent it. Any ideas?
In theory this kind of operation should be supported for MediaPlayer. From the Wiki: