Without modifying engine code, is there any way to override the way parts of the editor are rendered?

As an example, let’s say I have a bool on an actor. When that bool is true, I want to change the font colour of the actor’s name in the outliner. Is such a thing possible without modifying engine code?

Any possibilities like this, without modify code, would be in the editor preferences. There’s a lot there, but it won’t cover this, because it’s way too specialized.