Hello, I have a situation where I want to use a PCG graph that starts with points with specific locations that come from potentially an array of vectors within an actor or maybe XYZ values from a data table. How can I do something like this? (lets say I have 100 locations within an array of vectors in my blueprint. In PCG I want to take these 100 locations and put a point at each of them (I then plan to go further from there but this is what I need for starters).
you can “create points” → “duplicate point” to get an exact number of points (your array length, set it in your actor’s construction script)
then you can “get actor property” to retrieve the position array data and “copy attributes” onto your points. as your output attribute, specify for example $Position or $Density etc.


