As of UE 4.23, Matinee is no longer supported. I get that sequencer is the superior (albeit more complicated) alternative. But what do you do if you don’t want to create a level-specific full-blown cinematic, but just a reusable quick first person camera animation, like moving the head slightly when climbing up a ledge or reloading the weapon?
Previously, one could use a camera shake with a CameraAnim (Matinee) class, and while it still works for now, the Matinee editor now has a huge red bar that says that in a future version of UE4, one will not be able to run or open Matinees.
So please, what is the simplest alternative? I could find no relevant youtube tutorials for this, and no one is mentioning it anywhere.
The only solution I can think of, which still is quite annoying, would be to create a skeleton for the neck and head and attaching the camera to that, and creating animations that way. Maybe it’s the best way though.