wishlist/feature request

here is a whishlitst:
*- bind Vulkan Renderer to OpenCL2.0 and SYCL

  • buy the rightsof some highquality assets form the marketplace, to ship straight with unreal engine 4
  • make sure to integrate meshes via FBO in CInema 4D and Maya, to look exactly or the closest possible to CINEMA 4Damd render pro
  • make a blueprint library with shortcuts and snippets to make UE4 easier to be used
  • allow specially lower settings for older machines, via optimization, etc.*

buy the rights of some high quality assets form the marketplace, to ship straight with unreal engine 4

They already provide a lot of assets. Beside starter content, there are few free environments for download in marketplace (infinity blade, soul etc).

The work projection alternative in R15 enables you to move… the consequences of a shape starting with one work then onto the next. Presently this can be helpful for making what’s called topology, or re-topologizing your question. Getting great outcomes from your chiseling is extremely about how smooth your polygons are on your protest