- Create a new project
- Create a new blueprint class
- Drag a wire off Event BeginPlay and create a reroute node
- Move the reroute node to the left of the event
The wire appears to enter the reroute node from the right-hand side. If you try dragging a wire off the reroute node, you can see how the wires are supposed to appear.
I’m not sure I’m seeing what you’re seeing. Would you be able to attach a screenshot?
Having reroute nodes to the left of their parent nodes seems like a bad practice to me.
I find I sometimes need reroute node to the left of its parent when stacking nodes vertically. However, my issue is more about the fact that array reroute nodes behave differently from all other types of reroute nodes in this situation.
Correction! The issue does not seem to be for array reroute nodes after all, it is for disconnected reroute nodes. I have updated my post accordingly.
Ah, thanks for the screenshots. I see what you’re talking about.
While this behavior is slightly strange, I don’t think it’s serious enough to enter a bug report or feature request.
Thank you for the report, best of luck in your projects.