I’m seeing my log completely spammed with the following error from a Blueprint construction script:
LogConnectionDrawingPolicy:Warning: Looks like a wire-trace was not injected before the jump from ‘Cast to Path’ to ‘Set Path’
The fact that it t is being constantly spammed is killing the frame rate in the editor.
Yeah fair enough. Try disabling parts of the CS Logic and see if you can get it to a stable point, after that re enable what you disabled until the error comes back, you may be able to narrow down the problem nodes that way.