[WIP] Victorian city

Hello, my name is Sisco Garrido and I am starting my final project.

I am going to make an environment of a Victorian city, as a reference in the setting I will use the novels of Lovercraft and Allan Poe and also the Bloodborne game.

I will update this post with the progress of the project.

You are invited to comment on this project and to make constructive criticisms of it.

Thank you and I hope you like it.

Pitch and Environment blocking:

![Post01|690x354]

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![Post02|690x343]

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!

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Looking good so far!

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Second week of the project:

This week at Unreal I have completed and perfected the color distinction blocking for my main, secondary and mega scand support models.

!

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This is the blocking of the first transport carriage

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Looking good so far!

The model of the small carriage with the bake in substance painter

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Another type of carriage similar to the previous one but with lanterns, so that there is variety and the bloking of the main carriage that will add much more detail.

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Advances Carriage

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Finished and textured small carriages and Lighting testing for the environment

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Asset hero finished and textured with new advancements in modular house modeling and the unreal scene

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Progress in the project:

Textured modular house walls:

Asset hero carriage improved textures and emissive

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Looking at the concept art, I was thinking “is that King’s Row from Overwatch?” :slight_smile:
I think they may have used the same reference photos!

I had not seen it, but I do not care if it looks like it at the end, hehehe. Thanks

Modular basic house and its textured modular parts

![avance06|690x339]

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Progress of the week in the project

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new previews this week

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New update of the project Victorian City

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