[WIP] Super Decal Splat - Projectile marks in Unreal Engine

Hi everyone,

Last year I have made a simple “paintball” game to teach decals and hit events to my students, and I ended up with a generic setup that might be useful elsewhere

https://www.youtube.com/watch?v=uqLn-Ld_h5Q

The blueprint is pretty done, and I am wondering if there is room for additional content/features. Any suggestion or request welcome

Cheers
pKrime