I did a more detailed blocking of the structure (walls, floor and roof) at Maya and place it to Unreal to see how it looks.
Then i started with the modular system of the walls and some assets.
It’s not done yet, I have to do some different types of roof and floor with modular system.
Greetings @Darkem, and thank you for sharing the progress of your fanmade Star Wars spaceship creation here on the Unreal Forums! As a huge Star Wars fan myself, I think you made the best decision in choosing an item from Star Wars Jedi: Fallen Order as the topic of your project.
Your spaceship is coming together spectacularly, and I can’t wait to see the finished product!
Hi all!! Last weeks i’ve been really busy with job so I’m not happy at all with the speed of progression of this project.
These week i was working with the last details of the high poly, fixing geometry errors, divide the spaceship into groups for a better bakes and clening and optimizing the geometry for a lighter prop.
Here you can see how LP and HP overlapped to check for a better bake: