Hello community,
today TeamFMG (Flavio, Nafil, Mohid and Achim) would like to introduce our main project RnG and we want to know what you guys think about it.
It’s a third person shooter where you play as the protagonist Gevin, a sci-fi low poly stylized character. To make the game more challenging Gevin has to keep moving all the time! This is achieved by a charging level that you see as a player always on the HUD, it will fill up once you kill enemies, keep sprinting or use the parkour movemements (wall run, dash, sliding and vaulting).
The charging level will go down if you fight against enemies with different fire modes or if you keep standing still. Gevin has hightech canon that allows him to quickly change between the fire modes rifle, shotgun … more we will share later. Additionally, he can heal himself with a sword katana slash attack if you he kills enemies with that mechanic.
Here is a first gameplay scene on our TeamFMG YouTube channel:
Furthermore, here is a video to a more challenging level desgin created by Mohid and Nafil (they are currently polishing this level):
Feel free to follow our journey on our social media accounts. We highly recommend doing that as we also share some technical details about our used tools, developed framework or the latest progress in general.
TeamFMG (here we share our latest releases and gameplays)
Instagram: https://www.instagram.com/friendsmakinggames/
YouTube: Friends Making Games - YouTube
itch: https://team-fmg.itch.io/
Artist Nafil
Instagram: https://www.instagram.com/496tauras/
Music Composer Flavio
https://www.flavio-silva.com/
Instagram: https://www.instagram.com/flaviosilva_music/
Designer and Blueprint Developer Mohid
Instagram: https://www.instagram.com/sam_making_games/
YouTube: SamBread - YouTube
Architect and C++/Blueprint Developer Achim
Instagram: https://www.instagram.com/tuatec/
YouTube: tuatec - YouTube