WIP of Anime Style Character

Hi all! I wanted to make an anime style character highly inspired by Genshin Impact, but noticed there isn’t a lot of documentation out there on how to render that exact anime style in Unreal Engine. This forum post will act as a place where I can post updates on my character and learning process. The goal is to have the character fully rigged and playable in an environment. As a total unreal engine noob myself, I hope to anyone who is reading this, we can all learn together! :smiley:

Here is the concept that I will be working on, and am quite happy with my blockout so far. I hope to finish the hi poly modeling by the end of next week.

Thanks for reading!

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Small update, slowly adding and refining more shapes :slight_smile:

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Hair Update

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nice, looks cool!