(WIP)My small parkour game(don't have name atm)

Small update(I didn’t give up on this project! :D)

At the moment I am making a tool for creating a city from modular buildings in blender.

I can make a pretty simple random generator for the whole city, but it won’t have any controls other than the random parameter seed for the whole city.

The problem is that although this approach has a high speed, the result may not be good.

And I can’t adjust particular buildings with this thing…

So far I have made a generator for a single building. But setting them manually and calibrating the parameters takes quite a long time.

That’s why I decided to do it differently: a tool that will translate the drawn layout into buildings and at the same time I will be able to remove a building from a city object.

And it will have switches for manual/random selection of parameters.

Hope it will work! :smiley: