Hi everyone, i’m Adrian Moya and i will show you the progress of my final project for my videogame art master at Universal Arts School (Spain, Valencia).
We have to create an environment for a videgame and i’ll represent a glade in the middle of the forest with a japanese tematic.
I hope you like my project and I want you to share your opinions and suggestions.
The history under this environment is a sensei and her apprentice where shared a years of training in the arts of fighting.
The moment where the game begins is when the apprentice is ready to wield the legendary katana of his sensei.
She wants revenge because a relentless enemy betrayed and killed her sensei.
We will start on the ascent to the valley with different assets such as stairs, lanterns, statues and the entrance to the valley with a large Japanese arch.
In the valley you will cross a river with which there is a bridge to cross it and a water mill.
After crossing the river to the left will be the ornate sensei’s tomb.
And on the right a dojo with a target, a training dummy and shelves with weapons.
In front of the bridge will be the altar where the katana is located.
The atmosphere will be Japanese themed with vegetation and rocks surrounding the valley.
These are the references that I will use to guide me: