See: https://forums.unrealengine.com/showthread.php?29096-WIP-Identity-Crisis-ShardLine-Entertainment&p=255570&viewfull=1#post255570 we are not realizing this project anymore. Thanks for the support!
WHAT IS IDENTITY CRISIS?
Our first Game surrounds the world of Identity Crisis. A place very similar to Earth, yet it provides a unique and different setting. Traditional conflicts in politics, corporations and cultures are driven by very similar incentives that are grounded in reality. At the same time they are driven by a much different fight that one might first believe to see. It is a battle that is fought above and beneath our world, surrounding everything and everyone.
In the midst of a catastrophic war stands one cooperation and one man behind it. Bioshield and its Co-Founder and CEO James Hendriks, who is searching for a cure for a mysterious sickness that has led to the death of his daughter Melissa.
In the beginning the Player will discover that the people asked to research and create a cure, have something different in mind. After BioShield’s leadership has helped in rebuilding the world, they became the tip of technology and are in possession of a never ending resource pool. Hendriks’ despair is misused and the so-called cure has begun to spark the interested of many others - such as the two opposing political forces, Oculus and the Peoples Faction.
Identity Crisis will be about the personal and faction-based struggles of the involved parties, to overcome themselves, and the Status Quo of despair in the world.
- 3rd Person Action-Adventure
- The Player drives the Story through active and passive choices
- The Player will play several Characters that show the different events in the world that are currently surrounding the story
- Our moment-to-moment gameplay lives from movement and combat section that come in combination and is enriched with dialog and choices that change immediate and future outcomes.
Our first Demonstration
Our Demo will provide a sneak peak of the Story and lets the player take up the role of Samantha a Occulus Agent that was tasked to spy on the family of James Hendriks and his daughter Melissa. She is a very determined agent but felt a deep connection to Melissa and is ever since her faith in search of redemption.
In her newest mission she has been tasked to gather information on a facility that is listed in the black budget of BioShield, which will be our demo playable at Game Connection in Paris.
Connect with us www.shardline.com/connect