[WIP] - Hotel interior

Hi,

I recently started to work with Unreal and I’m making an Hotel interior to make a presentation video.
The light is baked with GPU lightmass and my goal would be to use RT for reflections, at the moment I’m using the Screen Space reflections.

I still have to work on:

  • interior: people (Anima), plants, details…
  • exterior: bush, trees, furniture…

Any suggestions or comment are always welcome!

There is a lot happening on the floor but some of the ceiling is absolutely plain. Not sure if you just didn’t get to it yet.

I didn’t understand what you mean…

I think it would be nice if the ceiling wouldn’t just be a flat plane. I know it is work in progress so maybe you just didn’t get to the ceiling yet.

The project provide the ceiling made in this way so I can’t make any changes…