Hi,
I recently started to work with Unreal and I’m making an Hotel interior to make a presentation video. The light is baked with GPU lightmass and my goal would be to use RT for reflections, at the moment I’m using the Screen Space reflections.
I still have to work on:
Any suggestions or comment are always welcome!
There is a lot happening on the floor but some of the ceiling is absolutely plain. Not sure if you just didn’t get to it yet.
I didn’t understand what you mean…
I think it would be nice if the ceiling wouldn’t just be a flat plane. I know it is work in progress so maybe you just didn’t get to the ceiling yet.
The project provide the ceiling made in this way so I can’t make any changes…