My plugin is very simple. It is built to give Blueprint access to additional features that are only available at a C++ level at this point. This plugin works in Blueprint-only and C++ programs alike. Currently, the plugin gives you access to TArray’s sort functionality for float, int32, strings, and names, and it also gives access to a Queue Wrapper. And it is as simple as this:
The optional setting is set to stable sort by default. If you wish to make a variable to store the sort settings, the enumeration type is named “ESort Type”. You MUST plug the output into the array you wish to be sorted. If you do not, the input array will not be sorted. The return value returns if the value was sorted or not. For the float, int32, string, and name data types, it will always return true. This value will be employed whenever object sorting is eventually added (which is proving to be trickier than anticipated).
It is available for download off of the following website (shameless plug):
That page contains links to the compiled 7zip and ZIP versions, a link to the GitHub (where you can find both stable and master branches), a change log, a small roadmap, and instructions on how to install and use the plugin.
If you have requests that thematically fit the intent of this plugin, please do not hesitate to either post them on here or in the comments section of the linked page.