Hey guys,
I am currently working on my space strategy game Magnitar, where you are able to build your own spaceship minecraft-style from small voxels. I just finished including a laser weapon in the game and would like to know what you think of it
Hey guys,
I am currently working on my space strategy game Magnitar, where you are able to build your own spaceship minecraft-style from small voxels. I just finished including a laser weapon in the game and would like to know what you think of it
kinda neat, but it doesn’t seem to affect collision, as the character is standing on a hole. Is that next? Looks like its got a lot of potential.
In his defense they are in space
you got me there, hah!
Then why do those little trails from the explosion arc and sort of go down (like a firework on earth) as if there was gravity
Anyway- OP, this looks really cool. I especially like the glowing/sparking effect after the laser has rendered a hole in the structure, really cool!
Looks amazing. I love seeing voxel work.
Thanks for the comments
Actually, the collision is working and the character is even falling through one of the holes. However, the whole collision looks a bit strange because as long as the character has even his left toe on top of one of the blocks he is standing produly over the hole. I do not really know how to fix this - I tried making the collision capsule smaller, but that did not help.
Another things that bugged me was that I had to enable gravity for many objects like the sparks or (as TheFoyer noticed) the explosion trails. It just looks SO ODD when turned off ^^
First…
Maybe a “2D style” using Ray casting from the capsule like This ?
If some rays = “oh oh…” then “aaaaaaaah…”
That is pretty smart. Thanks, will definitely check it out
Update: I added a shield that can absorb some of the laser damage. I also did some work on the game mechanics to build custom voxel items
Amazing art!
Looks very cool, awesome impacts and battle damage.
This looks really nice. Are you using instanced static meshes for the voxels?
Looks neat, how’d you do it?