hello, i’m working on a crazy taxi clone game template.
the current version has already working:
- the arrow navigation
- pickup & drop for the customer
- pickup & drop zone
- remaining time clock
- payment calculation in cab mode and uber mode (cab is like a normal cab it will increase the travel cost by the time, uber mode will charge for the distance traveled)
- player score
- hud for time, travel cost, player wallet and player score.
- 5 difficulty modes, each difficulty has a specific amount of time to complete the travel.
i’m open to suggestions.
here is a video showing the first prototype for this game template.
thanks in advance for all your help.
update: 06/21/2020
here is info about the status for this game template:
current features already working on game play:
- Main Menu
- Option Menu
- Pause Menu
- Change Player Driver
- Change Player car color
- HUD Show Speed
- HUD Show Gear
- HUD Show Gas
- HUD Show distance traveled
- Show Customers Moved
- HUD Show time remaining
- HUD Show distance remaining to destination
- HUD Show Upgrade for Max Fuel
- HUD Show when game is saving
- Loading Screen
- Rain system with probability %
- Day / night cycle
- Pickup & destination point
- Show money earned
- two game modes (cab, uber)
- traffics lights
- car traffics (basic)
- window shield break after various impacts
- Animation for driver (re target to ue4 mannequin)
- Animation for customer (re target to ue4 mannequin)
- customer bp with animation bp already set
- gas station to refuel cab gas
- taxi cab consume for gas while moving over the city
- Save / Load System
here are some videos to show the advance for the game template, as i said before, all feedback is appreciate.