Thanks for the post Veovis.
I’ll have an update with all of the variations in the next couple days. I want to finish my shooting gallery and just set the whole preview video with firing into different surfaces with the decal/hit and some kind of muzzle present.
Tracers: I want to have trace and projectile based versions to use. I’m still not sure how to best show that without causing some confusion. Probably the best way would be to make a blueprint per type, as the trace will have a different solution than the projectile. When making the grenade blueprint, I came across a couple ways to do the same thing, so I think the tracer types might be a starting point for whomever needs the effects.
Thanks again! I’ll post an update in the next few days.
FreddyHoop
Gentleman Fred FX