WIP Amaranthine Story Beta

Recently I decided to end my beta and focus on building my demo. I didn’t get as much feedback as I thought I would, but I learn a few things. I took some time to optimize and while I’m still doing so, I’ve condensed the build that will be played during my campaign down to a moment within the demo. My goal is to address level streaming which seems to be the source of my undesirable fps issue while playing in the editor.

I have a new WIP screens from the section of the demo that will be available to play.

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I am currently hiring modelers, Animators, VFX Artists, SFX Artists, and I’m looking for anyone knowledgeable with facial animations in UE4 and Apex Cloth for hair as well as Hairworks.