WIP Amaranthine Story Beta

I’ve gotten a new model for Matthias!

This one sits at 27,000 poly and is set up for facial animations. I plan to use Blendshapes to change the mouth and expression. That will be a very big task to learn since there’s barely any information on it. I did breifly talk to the company behind the facial technology for Hellblade and That’s an option post Grant or Kickstarter. Until then simple expressions.

I want to fully utilize the new shaders in 4.11 but there’s next to nothing out there to figure out what the additional maps are. I really wish there were tool tips for those pins. After messing around this is what I have so far. Still a lot of work to be done!
My next task is to reimport him without the clothing and make his clothing changable.

https://scontent-ord1-1.xx.fbcdn.net/hphotos-xta1/v/t1.0-9/1914552_1315650238445908_5396456563239432898_n.png?oh=bd8b57ddc7788395b480989a7083792c&oe=577F1CF5