[WIP] AdvancedSteam Plugin - Blueprint support

Hi, thanks for this plugin!

I’ve tried to get it working for my game but I could use a little help.

I’m running UE4.17, I added the plugin to the engine and I have the plugin activated in my game.

I created an achievement in my Steam app.

I edited DefaultEngine.ini in my source folder and added


[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=1073900
Achievement_0_Id="IN_SHADOWS"
Achievement_0_IsProgress="false"


I added some nodes to test if I could unlock or clear the achievement that I made.

Then I tried running it in the editor, but I got the following errors in output:

I build everything to Steam, downloaded the game in steam and tried it again but same errors.

What am I missing here?