Hi all! Initially, we’ve experienced some issues including the plugin into development package, so we added its module to the PublicDependency array. Seems like now it’s included during build, however, now we get the error highlighted in the pic above. It says the parent factory class of TextureMovieFactory could not be found. The Factory class lays somewhere in UnrealEd Private folder, so we tried compiling plugin inside the engine, rather than project. Still it fails to build the package. Probably the factory class should be somehow included to the header or smth? Thanks in advance!
Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.