Packaging my project for win64 (under windows10 x64)
tried twice, after like 5-10 minutes of progress and seemingly “fine” console log output, i’m getting a windows BSOD.
i’ve assembled some simple demos successfully before that.
clues?
bumpy bump
Hello,
- Are you attempting to package a code or blueprint project?
- Have you tried simply packaging a blank project?
- Is this occurring every time you attempt to package a project, or only with a certain project?
Thank you.
thanks for the reply.
- a pure blueprint project (no C++ included yet)
- packaging other projects works fine ( small tests with some imported assets)
- it happens only with this certain project.
edit: to point out, no IDE is involved in the packaging at the moment.
I have not been able to reproduce this issue on our end, unfortunately. Could you please provide your dxdiag? Thank you.
link text
sure, here it is. thanks for the effort helping me out!
You’re welcome. Do you have the latest driver updates for your video card, and the latest updates for your OS? Not having the latest updates can sometimes cause an issue with the engine, so this could potentially be related to your issue.
thanks, the AMD graphics driver update fixed it for me.
please post it as answer so i tag it solved!